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Marinth   John Palmer   Core Rules Campaign   CN   Male DM Genie
Character Sheet

4/10/2005
Character Name Player Name Campaign Alignment Gender
Ftr1   Human   6'4"   175 lbs   19   M
Levels Race Height Weight Age Size
Abil   base   mod   current   mod
Str 18 +4    
Dex 18 +4    
Con 15 +2    
Int 14 +2    
Wis 10 +0    
Cha 10 +0    
    Total   Current/Wounds   Subdual Damage   DR
HP 12      
AC   18 = 10 + 4 + 4 + 0 + 0 + 0 + 0 +  
    Total   Base   Armor   Dex   Natural   Misc   Conds
(Armor)
  Conds
(Other)
  Temp
    Total   Dex   Misc
Initiative   4 = +4 + 0     Speed   30 ft
Base Attack    +1  Grapple    +5 
Picture
Saving Throw Total   Base   Ability   Magic   Temp     Conditional Mods   
Fortitude 4 = 2 + +2 + 0 +  
Reflex 4 = 0 + +4 + 0 +  
Willpower 0 = 0 + +0 + 0 +  
Attack Bonus Total   Base   Str   Size   Misc   Temp     Conditional Mods   
Melee +5 = +1 + +4 + 0 +   +  
Ranged +5 = +1 + +4 + 0 +   +  
Attack Bonus Total   Base   Dex   Size   Misc   Temp
SKILLS Max Ranks Class  4
Max Ranks Cross  2
Skill Name Abil Total
Bonus
Abil
Mod
Ranks Misc/
Armor
 Appraise     Int     2     2              
 Balance     Dex     2     4             -2
 Bluff     Cha     0     0              
 Climb     Str     6     4     4       -2
 Concentration     Con     2     2              
 Control Shape     Wis     0     0              
 Craft (Other)     Int     2     2              
 Diplomacy     Cha     0     0              
 Disguise     Cha     0     0              
 Escape Artist     Dex     2     4             -2
 Forgery     Int     2     2              
 Gather Information     Cha     0     0              
 Heal     Wis     0     0              
 Hide     Dex     2     4             -2
 Intimidate     Cha     4     0     4        
 Jump     Str     6     4     4       -2
 Knowledge (Other)     Int     N/A     2              
 Listen     Wis     0     0              
 Move Silently     Dex     2     4             -2
 Perform     Cha     0     0              
 Profession (Other)     Wis     N/A     0              
 Ride     Dex     8     4     4        
 Search     Int     2     2              
 Sense Motive     Wis     0     0              
 Spot     Wis     0     0              
 Survival     Wis     0     0              
 Swim     Str     4     4     4       -2
 Use Rope     Dex     4     4              
Weapon Total
Attack Bonus
Damage Critical
Unarmed +5 1d3 + 4 20/x2
Hand Range Weight Size Type Special Properties
Primary 0 0 M S +0

Weapon Total
Attack Bonus
Damage Critical
Halberd +6 1d10 + 8 20/x3
Hand Range Weight Size Type Special Properties
Two Handed 0 12 M P/S +0; P/S

Weapon Total
Attack Bonus
Damage Critical
Dagger +5 1d4 + 4 19-20/x2
Hand Range Weight Size Type Special Properties
Primary 10 1 M P/S +0; P/S

Weapon Total
Attack Bonus
Damage Critical
Longsword +5 1d8 + 4 19-20/x2
Hand Range Weight Size Type Special Properties
Primary 0 4 M S +0; S

Armor Type AC Bonus Check Pen.
Chain shirt Light +4 -2
Max Dex Spell Fail Speed Weight Magic Special Properties
4 20% 30 25 +0  

AMMUNITION
  
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EQUIPMENT
Item Eq? Qty Wt Cost Item Eq? Qty Wt Cost
Worn Items Y 1 50 0    Rope, silk (50 ft.) N 1 5 10
   Explorer's outfit Y 1 8 10    Waterskin N 1 4 1
   Halberd Y 1 12 10    Whetstone N 1 1 0.02
   Chain shirt Y 1 25 100          
   Dagger Y 5 5 2          
Longsword N 1 4 15          
Shield, heavy steel N 1 15 20          
Backpack Y 1 22.98 2          
   Coins N 1 0.48 0          
   Bedroll N 1 5 0.1          
   Caltrops N 1 2 1          
   Fishhook N 1 0 0.1          
   Flint and steel N 1 0 1          
   Lantern, bullseye N 1 3 12          
   Mirror, small steel N 1 0.5 10          
Equipped Weight: 52 lbs Total Weight: 91.98 lbs Total Value: 202.22 gp

CARRYING CAPACITY
Light 101 Medium 201 Heavy 300
Lift Over Head 300 Lift Off Ground 600 Push or Drag 1500
COINS
pp:
1


gp:
7


sp:
7


cp:
9


VALUABLES
 


EXPERIENCE POINTS
Current: 0

Next Level: 1000
DESCRIPTION
Eye Color: Light Blue, Hair Color: Blue
Deity: N/A
Back story:  



NOTES
SA:  
SQ:  
 




FEATS/SPECIAL ABILITIES
Armor Proficiency (Heavy)
Armor Proficiency (Light)
Armor Proficiency (Medium)
Combat Reflexes
Martial Weapon Proficiency
Shield Proficiency
Simple Weapon Proficiency
Weapon Focus
Weapon Specialization
FEAT NOTES
Weapon Focus (Halberd), Weapon Specialization (Halberd)
LANGUAGES
Common, Elf, and Orc